Showing posts with label game development. Show all posts
Showing posts with label game development. Show all posts

Wednesday, October 21, 2009

Doubting the Viability of Vocational Arts Education? Don't.

One of the hardest and most frustrating things about being at a vocational college -- any vocational college -- is combating the stigma that students at these institutions are not cut out for anyplace else. And, as anyone who has ever attended art school is intimately aware, saying that our particular vocational college is for artists tends to ellicit an even more skeptical reaction from the non-believers. (Or, as I like to call them, the "pre-converts.")

From the very beginning of my time here (I've been at Flashpoint Academy for a little over 7 months now) it was evident that this was not the case with our students. Intelligent, well-spoken, creative, and extremely driven, the picture of your "average" Flashpoint student is anything but average.

I've seen them do amazing things. They've made festival-winning movies, produced music videos for national acts, developed video games that have impressed even your most prestigious game development companies, and created animations for real Hollywood features. A far cry from those at Le Institut de Refrigeration Repair, Flashpoint students constantly raise the bar not just for themselves and their classmates but for vocational education as a whole. It’s a truly remarkable thing to be a part of.

Recently, more than ever, I’ve been blown away by the work ethic and sheer talent I’ve witnessed around me. It occurred to me that even I, one of the foremost proponents of Flashpoint’s educational model, was not fully aware of the gifts our students have. Want to be impressed? Read first-year student Emily Greenquist’s winning entry into the Game Career Guide Game Design Challenge, or fall into second year student Pete Stilwell’s short story, “Embers.” While you’re at it, check out the amazing review of film alum Michael Noens’ latest feature film, Coasting. I dare you to find a more concentrated crop of talented young minds anywhere – 4 year colleges, I’m talking to you.

In short, the students at Flashpoint are proving that vocational and art education isn’t just for those who can’t make it anywhere else. It’s for those who wouldn’t waste their time doing anything but the things that move them. To me, although few paths are less traveled in traditional education, there is no more proven formula for lifelong happiness and success. And if this isn't how we should measure the value of education, then I don't know what is.

Tuesday, April 14, 2009

Attention Unemployed Veterans

I just received word that the school I work for, Flashpoint Academy in Chicago, is able to give some unemployed Veterans a truly unbelievable deal on a great education.

I've been told that the exact details of the program should be reserved for phone conversations between prospective enrollees and the admissions team, but what I can tell you is that some incoming vets may qualify to receive completely free tuition for both years.

For more details, please call admissions at 312-332-0707. (Make sure you check out our website first, too.) They'll be happy to tell you more about the program and let you know if you or your loved one may qualify.

For those of you who are new to our school, Flashpoint Academy offers two year, fast-track programs in film, animation, recording arts, and animation -- great industries that have lots of job openings in Chicago and elsewhere.

The Flashpoint program consists of a 40-hour per week curriculum, where students report to our downtown campus at 28 N. Clark St (Clark and Washington) from 9am until 5pm Monday through Friday. The program is structured like a full time job to maximize the quality of your time in the classroom, teach you the skills you need quickly, and launch you into the workforce with a great work ethic and an expert knowledge of the very latest technologies.

I'm extremely passionate about Flashpoint and our programs, and I highly recommend looking into this school no matter who you are. It's a great place to learn the skills that are in high demand, and that are also fun, creative, and high-paying.

Web: http://www.flashpointacademy.com
Phone: 312-332-0707

Wednesday, April 8, 2009

BLiP Bloink

In case there was ever any doubt, the Flashpoint Academy faculty really does know what they're talking about.

BLiP Bloink, developed by game chair Simeon Peebler, is the latest brainchild in Flashpoint's growing list of buzz-able games. Developed for the iPhone, BLiP Bloink combines elements of Tetris and Bejeweled and social networking to create a game that is both fun and viral.

On Monday, Gamasutra, an important voice in the game development community, mentioned Simeon's game as one of the week's noteworthy iPhone releases. Click here for the direct link to the write-up on Gamasutra's sister iPhone site, FingerGaming.

Congratulations, Simeon, and good luck!